G.C. BACCARIS
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ABOUT & CONTACT

 

G.C "GRIM" BACCARIS

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ABOUT
I'm G.C. "Grim" Baccaris, and I'm an interactive fiction developer, Mediterranean classicist, narrative designer, and writer.

I have a degree in English Literature and Classical & Near Eastern Civilizations. When I'm not writing or in a trench looking for pot sherds, I might be huffing poisonous liqueurs, consumed with existential dread, or unconscious.

I'm influenced by an interest in the uncanny and grotesque, as well as ritual, masks, and the gruesome and macabre. Themes of body horror, autonomy, and dignity are recurring elements in the narratives I create.


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✎ LOOKING FOR PART-TIME OR FULLTIME WORK

Hello! I'm looking for part time or fulltime remote work in game writing and design!

I am based in EST and can provide a full resume and CV upon request; a condensed CV is available below. I'm a highly-flexible, multidisciplinary developer with a specific focus on narrative design, and I'm also open to UI design and Quality Assurance roles.

✎ STYLESHEETS & TWINE WORK


I'm also available to create custom CSS/HTML tutorials for Twine® users in beginner-to-intermediate classroom settings (i.e. as supplemental material for high school classes, college courses, or similar).

Additionally, I am available to work on custom CSS & UI for individual Twine® projects. If your project needs a stylesheet, I would be happy to help. To view examples of my work, refer to the UI Design page, the Featured Work page, or my itch.io page.

✎ FELICITATIONS!

If you'd be interested in working together, please contact me via email (gcbaccaris@gmail). If you have another question or comment, you're welcome to use the contact form below.

English/Español/Italiano

    If you are making a support request or reporting, please use the specialized contact form on the Games & James page. Thank you!
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✎ CONDENSED CV

Scholarships

Game Writing: Early Career Scholarship (2019)
  • Mentored by Greg Buchanan

Awards

XYZZY Awards (2019)
  • Winner: Best Setting (Heretic's Hope)
  • Winner (Tie): Best Use of Multimedia (Heretic's Hope)
  • Nominee: Best Story, Best Setting, Best NPCs, Best Individual NPC (Pontiff Apocrita), Best Use of Innovation, Best Use of Multimedia (all: Heretic's Hope)
XYZZY Awards (2018)
  • Nominee: Best Use of Multimedia (Devotionalia)
25th Annual Interactive Fiction Competition (2019)
  • 5th place of 82 entries (Heretic's Hope)
24th Annual Interactive Fiction Competition (2018)
  • 20th place of 77 entries (Devotionalia)
Sub-Q Magazine's Love Jam (2018)
  • Editor's Choice (Unmaking, Unmade)
Sub-Q Magazine Jam (2019)
  • Second Place (Habeas Corpus)
Twine Survival Guide Jam (2021)
  • Third Place (HARBINGER.HTML)

Publications

Kaleidotrope (Forthcoming)
Voidspace Zine Issue #2
, April 2022 (HARBINGER.html)

Indiepocalypse Issue #17
, June 2021 (Habeas Corpus)
Sub-Q Magazine, February 2019 (Unmaking, Unmade)

L'Éphémère Review, Beyond the Shallows: The Fear (2018) - (Two poems)
L'Éphémère Review, Beyond the Shallows: The Reclamation (2018) - ("Hospitality")


Experience

  • More than 25 games made since January 2016
  • Versed in narrative and game development tools such as Twine, Bitsy, Ink, RPG Maker, Construct 2, and Ren’py
  • Advanced CSS & HTML proficiency
  • UI designer and Twine Programmer for We Are Free Mice
  • Created an interactive project demo in Twine® for a Disney+/National Geographic program pitch by Revelations Productions
  • Provided Twine®-related CSS/HTML tutorials for Boston University course WR152, "Gender and Electronic Literature"
  • Programmer and artist for Paper Brexit by Greg Buchanan
  • Organizer of MytholoJam, with 4 jams, ~400 entrants, and 60+ games since Fall 2017
  • Organizer of Cryptid Jam, which drew over 450 entrants and more than 60 games in October 2019

Events & Exhibitions

NarraScope (2022)
  • Speaker: "If and Only If": Exploring Variables and Conditional Logic in Interactive Fiction
PAX Online (2020)
  • Panelist: The Narrative Design of Midsommar
Babycastles: Pixels x Paper (2018)
  • Sôphrosunê
Hand Eye Society: WordPlay (2019)
  • Unmaking, Unmade
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© 2022, G.C. Baccaris
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