✦ WHAT'S NEW ✦
📚 EVENT: GAME DEVELOPERS CONFERENCE MARCH 17-21 2025
📚 NEW TEMPLATE: ODD ORACLE JANUARY 2025 💾 NEW GAME: RESURRECTION GATE DEMO HALLOWEEN 2024 💾 NEW GAME: GET OUT OF MATCH LAKE JUNE 2024 💾 NEW GAME: HEAVEN ALIVE JUNE 2024 ✦ header artwork by Patsu X ✦ |
📖 PUBLICATION
AUTUMN 2022
"The sea's embrace was eternal." An original short fiction piece in Kaleidotrope, a quarterly e-zine of sci-fi, fantasy & horror. |
📓 KICKSTARTER
200% FUNDED!
A cryptozoology anthology bringing the Seldom Valley Cryptid Society and its research to life in both digital and print formats. Kickstarter campaign complete! |
📖 PUBLICATION
APRIL 2022
Interactive fiction made for the Twine Survival Guide game jam; republished in in Voidspace Zine. |
📖 PUBLICATION
JUNE 2021
Interactive fiction made for sub-Q's second game jam; this game is included in Issue #17 of Indiepocalypse. |
📖 CONSOLE GAME
JUNE 2023The fate of humanity is at stake. Use your gift of clairvoyance to see into the future and stop an apocalypse that threatens the balance between your world and the deities'. A narrative adventure game available now on PC and consoles. |
G.C "GRIM" BACCARISCONTACT
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ABOUT
G.C. Baccaris has been making games since 2016 and freelancing in the games industry since 2019. Grim has a BA in Classics and English Literature, and was mentored by games writers Mitch Dyer and Dr. Greg Buchanan.
As a freelancer, Grim has worked in a variety of roles involving writing, programming, and design, and has experience collaborating closely with other disciplines such as production and voice direction. Outside of work, Grim maintains a humble plague mask collection and serves as the devoted familiar to a tortoiseshell cat. |
Robert Purchese • Published May 4th 2021 |
Adi Robertson • Published June 30th 2021 |
Alice Bell • Published June 1st 2021 |
Rob Beschizza • Published June 30th 2021 |
"Even in the most Lovecraftian, rich descriptions of arcane deities and strange beings, the prose's focus is upon how it might feel to emotionally live within such a world. [...] Thoroughly recommended."
Greg Buchanan, author of Sixteen Horses and writer for No Man's Sky |
"Devotionalia manages to pull off a feat that is difficult for any artwork in any form: It's emotionally powerful and yet ambiguous enough to allow for multiple interpretations."
Mike Spivey, author of A Beauty Cold and Austere |
"Music, darkness, melancholy, the unknowably alien, and the space to absorb them. That’s the mood which Devotionalia is after, and it skewers it like a moth on a specimen-board."
Sam Kabo Ashwell, These Heterogenous Tasks |
TWINE RESOURCES
Twine-specific tools, including three volumes of tutorials relating to CSS, HTML, and more, plus a variety of templates and a presentation guide to conditional logic and using variables.
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© 2022 G.C. BACCARIS