G.C. BACCARIS
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✎ CONDENSED CV (more information available upon request)

Scholarships

Amplifying New Voices 2025
The Game Awards Future Class 2023
  • Mentored by Mitch Dyer
Game Writing: Early Career Scholarship 2019
  • Mentored by Greg Buchanan

Awards

XYZZY Awards (2021)
  • Winner (Tie): 
  • Nominee:
XYZZY Awards (2019)
  • Winner: Best Setting (Heretic's Hope)
  • Winner (Tie): Best Use of Multimedia (Heretic's Hope)
  • Nominee: Best Story, Best Setting, Best NPCs, Best Individual NPC (Pontiff Apocrita), Best Use of Innovation, Best Use of Multimedia (all: Heretic's Hope)
XYZZY Awards (2018)
  • Nominee: Best Use of Multimedia (DEVOTIONALIA)
25th Annual Interactive Fiction Competition (2019)
  • 5th place of 82 entries (Heretic's Hope)
24th Annual Interactive Fiction Competition (2018)
  • 20th place of 77 entries (DEVOTIONALIA)
Sub-Q Magazine's Love Jam (2018)
  • Editor's Choice (Unmaking, Unmade)
Sub-Q Magazine Jam (2019)
  • Second Place (Habeas Corpus)
Twine Survival Guide Jam (2021)
  • Third Place (HARBINGER.HTML)

Publications

A Compendium of Lesser-Known Cryptids (Lanier et al.) (Forthcoming 2022)
Kaleidotrope, Autumn 2022 ("Vows Writ in Scrimshaw")
Voidspace Zine Issue #2, April 2022 (HARBINGER.html)

Indiepocalypse Issue #17, June 2021 (Habeas Corpus)
Sub-Q Magazine, February 2019 (Unmaking, Unmade)

L'Éphémère Review, Beyond the Shallows: The Fear (2018) - (Two Poems)
L'Éphémère Review, Beyond the Shallows: The Reclamation (2018) - ("Hospitality")


Freelance Experience & Clients

  • Coolmath Games / Game Writer & Programmer (Work-For-Hire): writer, programmer, art director, and narrative designer for an interactive virtual pet game commissioned by CMG
  • National Democratic Institute / Game Programmer and Designer: lead programmer and co-designer on a game for an international NGO focused on educating students about cybersecurity in the context of political campaigns
  • More than 25 games released since January 2016
  • Versed in narrative and game development tools such as Twine, Bitsy, Ink, RPG Maker, Construct 2, and Ren’py
  • Advanced CSS & HTML proficiency
  • UI designer and Twine Programmer for We Are Free Mice; created front-end UI for a hypertext-based demo; currently consulting on forthcoming Unity build
  • Created an interactive project demo in Twine® for a Disney+/National Geographic program pitch by Revelations Entertainment
  • Provided Twine®-related CSS/HTML tutorials for Boston University course WR152, "Gender and Electronic Literature"
  • Programmer and artist for Paper Brexit  by Greg Buchanan
  • Additional programming for Cat Manning's We Are Not All Alone Unhappy
  • Developed a "playable teaser" in Twine for bestselling novel Sixteen Horses (2021) by Greg Buchanan (Eurogamer) (Rock Paper Shotgun)
  • Organizer of MytholoJam, with 4 jams, ~400 entrants, and 60+ games since Fall 2017
  • Organizer of Cryptid Jam, which drew over 450 entrants and more than 60 games in October 2019

Events & Exhibitions

AdventureX (2022)
  • Exhibitor: DEVOTIONALIA
SuperFESTival (2022)
  • Speaker: "If and Only If": Exploring Variables and Conditional Logic in Interactive Fiction
NarraScope (2022)
  • Speaker: "If and Only If": Exploring Variables and Conditional Logic in Interactive Fiction
PAX Online (2020)
  • Panelist: "The Narrative Design of MIDSOMMAR"
Hand Eye Society: WordPlay (2019)
  • Exhibitor: Unmaking, Unmade
Babycastles: Pixels x Paper (2018)
  • Exhibitor: Sôphrosunê
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I'm looking for part time or fulltime remote work in game writing and design. I am based in EST/GMT-5 and can provide a full resume and CV upon request; a condensed CV is available below. I'm a highly-flexible, multidisciplinary developer with a specific focus on narrative design, and I'm also open to editing, UI design, and quality assurance roles.
✦ WHAT'S NEW ✦
💾 NEW GAME: RESURRECTION GATE DEMO HALLOWEEN 2024
💾 NEW GAME: GET OUT OF MATCH LAKE JUNE 2024
💾 NEW GAME: HEAVEN ALIVE JUNE 2024
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✦ header artwork by Patsu X ✦
PREVIOUS UPDATES
💾 NEW GAME: GET OUT OF MATCH LAKE JUNE 2024
💾 NEW GAME: HEAVEN ALIVE JUNE 2024
🎮 NARRASCOPE: RESURRECTION GATE LIVE DEMO! JUNE 21-23 2024
💾 NEW GAME: THE HYPNIC CHAIN FEB 2024
🎮 NINTENDO DIRECT: HARMONY: THE FALL OF REVERIE FEB 2023
🎮
ADVENTURE EXPO: DEVOTIONALIA EXHIBITED AT ADV X NOV. 5-6TH 2022
💾 NEW GAME: "A STRANGE CREATURE JOINED MY PARTY!" FOR COOLMATHGAMES
🎙️ SUPER FESTIVAL: PRESENTED "IF AND ONLY IF" - ONLINE OCTOBER 15-16 2022
🎙️ NARRASCOPE: PRESENTED "IF AND ONLY IF" - ONLINE JULY 30-31 2022
📝 DEVLOG: 2022 STATE OF THE GATE
💾 NEW GAME: HARBINGER.HTML RELEASED
📖KICKSTARTER: A COMPENDIUM OF LESSER-KNOWN CRYPTIDS 200% FUNDED!
📚 NEW PDF: THE TWINE GRIMOIRE VOL. 2 RELEASED
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PREVIOUS GAMES IN THIS SETTING:
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PLAY ON ITCH.IO

🔮 made for Divination Jam
👁️ Bitsy
⏳ 5-10 minutes
💸 free to play

WHAT IS A HARUSPEX
WITHOUT A HEART?

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PLAY ON ITCH.IO

🥚 made for Bitsy Egg Jam
👁️ Twine & Bitsy
⏳ 5-10 minutes
💸 free to play

YOU WERE MURDERED RECENTLY. IT DIDN'T TAKE.

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PLAY ON ITCH.IO

🕯️ Valentine's Day 2020
👁️ Twine; keyboard controls
⏳ 10-15 minutes
💸 free to play

THE LIBERTIES I NEVER
KNEW IN LIFE...


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LOREM IPSUM

Lorem ipsum dolor sit amet.
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LOREM IPSUM

Lorem ipsum dolor sit amet.
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LOREM IPSUM

Lorem ipsum dolor sit amet.
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LOREM IPSUM

Lorem ipsum dolor sit amet.
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READ ON SUB-Q!
Manipulate an eerie videotape and confront a dangerous infatuation by rewinding, fast-forwarding, and pausing the tape to alter its contents and reshape the fate of your love. Featuring small Bitsy scenes, audio, branching paths leading to two different endings, and LOVE, "raw and unfettered," in less than 1,000 words, as requested.

Originally submitted to sub-Q's Love Jam, UNMAKING, UNMADE was one of two entries awarded Judges' Choice and selected for publication in sub-Q Magazine. It appears in the February 2019 issue. UNMAKING, UNMADE was also exhibited at WordPlay 2019.

956 words • Interactive Fiction • Twine + Bitsy • sub-Q Magazine's Love Jam
created December 2018, reprinted February 2019


The high priest of an obscure cult is preparing a ritual. Don the priest’s sacred mantle, for these holy labors are yours to direct. You may carve a votive, lead a prayer, or make a sacrifice — but you must see to the task with care. Unearthly eyes gaze down upon you from the sea above. Will your devotion reach them?

Does it matter?


A text-based ritual simulation governed by player choice. Originally submitted to the 24th annual Interactive Fiction Competition, DEVOTIONALIA tied for 20th place out of 77 entries and was nominated for Best Use of Multimedia in the 2018 XYZZY Awards. The post-competition version adds new content in the form of an unlockable epilogue. DEVOTIONALIA can be played on itch.io, and its reviews can be read (or added to) on IFDB. For more information, visit the Sacred Tides page.

~10k+ words • Interactive Fiction • Twine • IFComp 2018 • post-competition release Dec. 31 2018

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Explore the abandoned spaces in the bowels of a wandering fortress; accept or resist its perpetual motion.
(PLAY)

1,000 words • Twine • Sub-Q Jam • 2019

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This program assesses your compatibility with one of three fathomless gods and then teaches you the corresponding ritual to remake the world in its image.
(PLAY)

Twine • Twine Survival Game Jam • 2021

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You were murdered two years ago. It didn't take. Now, you've been reborn as most recently-hatched member of a quadrumvirate of lich-lords.
(PLAY)

~1,000 words • Twine & Bitsy • Bitsy Egg Jam • 2020

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A glimpse into the painful symbiotic relationship between a pilot and his mech. A price must be paid.
(PLAY)

Collaboration with @Ghastarium • Bitsy • Bitsy Mech Jam & Emotional (Digital) Mecha Jam • 2018

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In a quiet library on the World, a history book spills its sordid secrets...
(PLAY) / (OST)

collaboration with @spdrcstl • Twine, Bitsy, Bitsy3D • Cursed Book Bitsy Jam • 2020

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Cosmic horror inspired by the Fermi Paradox, Isaiah 34:14, and asteroid #1181. (PLAY)

~ 6,666 words • collaboration with @notgojira • Twine • Fermi Paradox Jam • 2016

  elsewhere
🦷🦷🦷
© 2022 G.C. BACCARIS
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